I wrote Snelstart's UX × AI strategy, introduced Claude across the design org, and built the skills and training to make it stick — so teams design faster and keep one consistent experience as Snelstart grows across ventures.
AI is reshaping our profession. Rather than treat that as a threat, I see a chance: with the right skills and a design system that's genuinely shared, we can rethink who does what — and free designers to spend their time where it matters most.
For a company scaling from a bookkeeping package into a total solution across ventures, that means moving faster and staying consistent without simply hiring more designers. Tools alone won't get you there — strategy, shared tooling and an enabled team will. So I set out to give it direction.
The goal was never to replace design work — it’s to hand the mundane, repetitive tasks to AI so the team spends its time where it counts: research, the details, and the calls that need judgement. Along the way it lets the wider business move without waiting on a designer for every small change.
Small, recurring design tasks and design-system checks run through the Snelstart skills instead of by hand.
That reclaimed time goes straight back into research, edge cases and the craft details that make an experience feel right.
Product owners resolve smaller, repetitive design issues themselves with the skills — a designer brackets the flow where judgement matters.
Enabling designers to make small component changes in the design system directly — shipped as PRs, approved by devs — closing the gap between design and code.
The result: less time on repetitive fixes, more on research and detail — and a business that no longer waits on design for every small change.
A strategy nobody uses is just a document. So I paired the vision with concrete tools and training, and grounded everything in real Snelstart work.
I built reusable Claude skills tuned to Snelstart — its design system, tone of voice and review process — so good output is repeatable, not down to who wrote the best prompt that day.
Training product owners as well as designers meant AI became part of how the whole team works — shared language, shared tools, fewer bottlenecks between disciplines.
A dedicated review skill checks work against general UX principles and, above all, the Snelstart design system — so faster output never means lower quality.
Understood how the team already worked, where AI could genuinely help, and what would get in the way of adoption.
Wrote the UX × AI strategy — principles, use cases and a view on keeping the experience consistent across ventures.
Introduced Claude, built Snelstart-specific skills, and ran hands-on trainings for the team.
Grew the skills library, refined the playbooks, and pushed the consistency vision as new ventures come online.
Snelstart's ventures often have no designers of their own, and their teams aren't steeped in the Snelstart design system or tone of voice — they're busy building their own products. The same processes and skills let us enable those ventures too: bringing quality and consistency to more products with the same number of UXers.